RTX 3080 Ti vs RTX 3070 Ti: NVIDIA’s new GPUs aim for even higher FPS in ray-traced games

NVIDIA has just announced the launch of two new RTX 3000 Series graphics cards. The first is the GeForce RTX 3080 Ti which is based on the Ampere architecture and offers, according to NVIDIA, 1.5x the performance of the NVIDIA GeForce RTX 2080 Ti.

The second is the GeForce RTX 3070 Ti, which is the successor to the RTX 2070 Super. This GPU also promises a 1.5x performance improvement and arrives with 8GB of GDDR6X memory. Both models will be available later this month globally for $1,199 and $599, respectively.

NVIDIA RTX 3080 Ti and RTX 3070 Ti Datasheet

GPUAmpere GA102-225Ampere GA104-400
Lithography7 nm7 nm
CUDA Cores102406144
Clock Frequency1,670 MHz1,770 MHz
Graphic Memory12 GB DDR6X8 GB DDR6X
Memory Bus384 bits256 bit
Benchmarks19 Gbps19 Gbps
TDP350 W290 W

More power with the latest NVIDIA technologies

RTX 3080 Ti

As we can see from the datasheet, the new Ti models offer a substantial improvement in terms of power and performance. The most powerful model is the RTX 3080 Ti, which is identical to the RTX 3080 in terms of design and ports but offers a substantial improvement in VRAM from 10 GB to 12 GB DDR6X.

Recommended power requirements are the same as the RTX 3080 and RTX 3090 at 750W, although the RTX 3080 has a slightly higher TDP of 350W versus 320W for its smaller sibling. There is also a generous CUDA core bump that brings them dangerously close to those of the RTX 3090. In other words: the same chassis, more power, though without reaching what the RTX 3090 offers (which has twice as much memory).

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RTX 3070 Ti

With NVIDIA’s demo setup, the firm promises a significant improvement in FPS achieved with ray tracing enabled derived, of course, from the increased power. For example, ‘Control’ manages to exceed 100 FPS with DLSS enabled and ‘Minecraft RTX’ falls just short, while with the RTX 3080 ‘Control’ does not reach 100 FPS and ‘Minecraft’ barely exceeds 80 FPS.

Something similar happens in the RTX 3070 Ti, which incorporates 8 GB of DDR6X memory (versus DDR6 memory of the previous model), more CUDA cores, a slightly higher clock frequency, and significantly higher bandwidth, and a TDP that exceeds its sister by 70W. All this for a $100 difference.

The FPS difference is noticeable. Not as pronounced as with the RTX 3080, but noticeable. ‘Control’ is nowhere near 100 FPS with ray tracing enabled and ‘Minecraft’ exceeds 80 FPS, while with the RTX 3070 in ‘Control’ a similar performance is achieved and ‘Minecraft’ barely touches 80.

RTX 3070 Ti

However, these graphics cards are not intended for users who already have an RTX 3080 or RTX 3070, but for those who are still using the RTX 2080, 2070, GTX 1080, and 1070. If we compare the new GPUs with the previous versions we do notice a substantial improvement in frame rate with ray tracing enabled.

Needless to say, both models support NVIDIA gaming technologies such as ray tracing, DLSS, NVIDIA Reflex (which dynamically reduces system latency), and NVIDIA Broadcast. Likewise, as planned, these graphics cards are LHR stamped, meaning their hash rate has been reduced to persuade cryptocurrency miners.

And speaking of ray tracing and DLSS, NVIDIA has taken the opportunity to announce that there are already more than 130 titles compatible with their technologies. There are already 60 games compatible with ray tracing or DLSS (such as ‘Battlefield’, ‘Call of Duty’, ‘Control’, ‘Crysis’ or ‘Cyberpunk 2077’) and 12 of the 15 most relevant competitive shooters are already compatible with Reflex. The list includes ‘Warzone’, ‘Valorant’, and ‘Fortnite’, among others.

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Pricing and Availability of the NVIDIA GeForce RTX 3080 Ti and RTX 3070 Ti

The new NVIDIA GeForce GeForce RTX 3080 Ti will be available for purchase starting June 3 for $1,199, while the RTX 3070 Ti will be available on June 10 for $599. There will be Founders Edition versions and assemblers will also launch their models.

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