Sony continues to bet on virtual reality in video games as one of its distinctive technologies and has announced the PlayStation VR2. It has done so without showing its design and without giving too much data about the successor of PlayStation VR, only a logo and its first specifications, so to see the design we will still have to wait.
What is clear is that Sony is still betting on this technology as one of those that differentiate the PlayStation 5 from the rest of the consoles, since neither Nintendo nor Microsoft seems to have decided to enter virtual reality yet. Here we will tell you the first details we know after Sony’s announcement.
PlayStation VR2 technical specifications
Frequencies of 90Hz and 120Hz
|Resolution||2000 x 2040 per eye|
|Field of View||110 degrees approx|
|Sensors||Motion sensor: six-axis motion detection system, three-axis gyroscope, and three-axis accelerometer|
Infrared proximity sensor
|Cameras||4 cameras to monitor the headset and the PlayStation VR2 Sense controller|
Infrared camera for eye tracking by eye
|Feedback||Vibration in the helmets|
|Audio||Input: built-in microphone|
Output: stereo headphone jack
|Connection||USB type C|
The first traces of the next-gen of virtual reality
Sony has presented its new VR system without revealing its design, although it has shown us its main specifications. In them, we see that they are still betting on OLED on the screen, although offering a resolution of 2000 x 2040 per display eye. This is a big improvement over the 960×1080 offered per eye in its previous system.
With this, Sony ensures that the games they launch for this system will be seen with 4K resolution and HDR technology, being able to reach frequencies of 90 or 120fps depending on each game. In the field of view, we have a small improvement from 100 to 110 degrees.
The other major improvement that has been announced is that PS VR2 will be much easier to connect to the console, and you will only have to connect a single cable. In addition, the helmet and controllers will include motion detection systems to simplify everything as much as possible, although we will have to wait to see the design to draw definitive conclusions.
Finally, Sony has also given other details, such as that the helmets will have an eye-tracking system to know the direction we are looking in order not to rely only on head gestures when showing us content. They will also have 3D audio to try to maximize the feeling of immersion.
PlayStation VR2 Sense controller specifications
|PlayStation VR2 Sense controller|
|Buttons||Right: PS Button, Options Button, Circle / X Buttons, R1 Button, R2 Button, Right Stick / R3 Button|
Left: PS Button, Create Button, Triangle / Square Buttons, L1 Button, L2 Button, Left Stick / L3 Button
|Motion Detection||Motion sensor: Six-axis motion detection system (three-axis gyroscope + three-axis accelerometer)|
Capacitive Sensor: IR LED Finger Touch Detection: Position Tracking
|Feedback||Haptic feedback trigger effect on R2 / L2 buttons|
|Port||USB type C|
|Battery||Built-in rechargeable lithium-ion battery|
Last March, Sony announced the controllers for its future PlayStation VR devices, and this is the only image we have of them in the absence of the official presentation. This is the PlayStation VR2 Sense, whose main asset will be to use a haptic technology similar to the DualSense to transfer sensations of the game to your hands, as well as adaptive triggers, which will complement the 3D sound that we will have in the helmets.
The controllers will communicate wirelessly via Bluetooth and will have a rechargeable battery of which we do not yet know the capacity. They will also have all the necessary sensors to accurately record our movements.
Horizon Call of the Mountain will be the first game to arrive
Finally, it has also been announced that it will be the first game to premiere the new generation of virtual reality. It is ‘Horizon Call of the Mountain’, and will be set in the world of ‘Horizon Zero Dawn’ and ‘Horizon Forbidden West’. The game will be responsible for expanding the universe with an adventure specially created for virtual reality and is being developed by Guerrilla and Firesprite.
At the moment, we haven’t seen more than a small staging of the game, but in a short time, we will certainly begin to know more details. What we do know is that in the adventure we will control in the first person a new character created for this game, although we will be able to meet Aloy during the game, the main character of the main games.